I used to think it was awful that life was so unfair. Then I thought, 'wouldn't it be much worse if life *were* fair, and all the terrible things that happen to us come because we actually deserve them?' So now I take great comfort in the general hostility and unfairness of the universe. – M. Cole
At most science fiction and fantasy based conventions, there is cosplay popping up. This is at its simplest, recreating a costume of a favored character and wearing it around. It can get as complicated as acting like the character when interacting with other cosplayers or with the audience. The idea is as old as SF/F conventions but has become much more prevalent recently. I’m going to guess that this is because it isn’t as odd as it used to be, there is the internet and technology has improved so much that one isn’t limited to a copy of a Starfleet uniform. There are also tv shows like Face Off (make up and effects) and Heroes of Cosplay to make it more familiar.
Gen Con isn’t by far the most popular convention for cosplay. You can look to the various Comicons and Dragon Con for that. However, more and more folks are partaking. I decided last year that I wanted to try my hand at it and gave myself a year to do two costumes. I refused to be sewing the costumes my hotel room. I really hated that Heroes of Cosplay show for being idiotic in amping up the drama and stress for no reason (well, there was a reason, some humans like to see misery).
My personal opinion is that cosplay is best done if you physically resemble the character that you choose to play. I know that many people disagree with this, and I do understand why. However, there are characters I’d love to cosplay and it would simply be ridiculous (think Storm from X-men in her punk phase being played by me). I figured I could make a decent middle aged villainess and my husband is a great Ezren even without the costume.
This isn’t a “how-to” blog post. It isn’t step by step. If the reader has any questions that aren’t answered, please feel free to ask and I’ll do my best to explain what I did and why. I’m a seamstress of middling ability (lots of work in doing historical re-enactment garb) and I have a good mind when it comes to tearing apart images and figuring out how they would work in three dimensions. I also have a fairly high tolerance for failure, and most importantly funds that I can play with. Continue reading “What the Boss Likes – Gen Con 2016 and our adventures in cosplay – part 2”→
Good ol’ Pat is beating the drum about Dungeons and Dragons again and how this game has “literally destroyed people’s lives”. Ah, Pat, we can always count on you for a good lie for Jesus! I’m sure that Pat is feverishly pawing at his Chick tracts (absolutely ludicrous Christian tracts that tell a number of pitiable lies about anyone Jack Chick doesn’t like. He’s a KJV-onlyist TrueChristian who really really hates Catholics). Chick is sure that D&D tells people how to cast “real” spells. Damn, for playing it for over 20 years, where’s my fireball?! You can read the histrionics in the tract here. For shame, Jack and Pat. All of that false witnessing, because anyone who has actually played D&D knows that you never have. Tsk, putting your supposed eternal souls on the line to lie about a game. By the way, Dungeons and Dragons is now owned by Hasbro through their subsidiary Wizards of the Coast. So, you know, ooooooh scary! 🙂
For those not of the nerdish persuasion, Dungeons and Dragons is a role-playing game; you create a character and then it’s a game of make-believe. And not like the video game version of RPG. In pen and paper D&D, you can create just about anything as a character, not limited to whatever the game designer put in. You are limited by what the “Dungeonmaster” says can fit into his world. He’s the author of the story line and often the author of the entire gaming world. (D&D isn’t limited to classic medieval fantasy a la Lord of the Rings) . The DM is any other characters yours might meet, he’s the weather, the monsters, etc. Essentially the DM is the creator of conflict in the narrative: man versus man, man versus nature, man versus society, and if he’s good, places your character into situations where it’ll be man versus himself. My husband, an excellent DM if I do say so myself, loves to do those last two. It’s nice, and a right pain in the ass sometimes, to have an English Lit major creating stories. His games aren’t “Open door, kill monster, take treasure.” Oh no, we have to deal with moral ramifications, like if orcs have souls, can a half-demon be good, is it better to do the good thing or the lawful thing…… My theist audience should be amused to know that I occasionally play priests. It’s one thing to believe in a god that actually (in the gaming world) does something. Continue reading “What the Boss Likes – Dungeons and Dragons….and Pat Robertson making a fool of himself again”→